#include <v8.h>
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void | Reset () |
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void | Reset (Isolate *isolate, const Local< S > &other) |
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void | Reset (Isolate *isolate, const PersistentBase< S > &other) |
bool | IsEmpty () const |
void | Empty () |
Local< T > | Get (Isolate *isolate) const |
template<class S > | |
bool | operator== (const PersistentBase< S > &that) const |
template<class S > | |
bool | operator== (const Local< S > &that) const |
template<class S > | |
bool | operator!= (const PersistentBase< S > &that) const |
template<class S > | |
bool | operator!= (const Local< S > &that) const |
template<typename P > | |
void | SetWeak (P *parameter, typename WeakCallbackInfo< P >::Callback callback, WeakCallbackType type) |
void | SetWeak () |
template<typename P > | |
P * | ClearWeak () |
void | ClearWeak () |
void | RegisterExternalReference (Isolate *isolate) const |
void | MarkIndependent () |
void | MarkActive () |
bool | IsIndependent () const |
bool | IsNearDeath () const |
bool | IsWeak () const |
void | SetWrapperClassId (uint16_t class_id) |
uint16_t | WrapperClassId () const |
PersistentBase (const PersistentBase &other)=delete | |
void | operator= (const PersistentBase &)=delete |
Friends | |
class | Isolate |
class | Utils |
template<class F > | |
class | Local |
template<class F1 , class F2 > | |
class | Persistent |
template<class F > | |
class | Global |
template<class F > | |
class | PersistentBase |
template<class F > | |
class | ReturnValue |
template<class F1 , class F2 , class F3 > | |
class | PersistentValueMapBase |
template<class F1 , class F2 > | |
class | PersistentValueVector |
class | Object |
An object reference that is independent of any handle scope. Where a Local handle only lives as long as the HandleScope in which it was allocated, a PersistentBase handle remains valid until it is explicitly disposed using Reset().
A persistent handle contains a reference to a storage cell within the V8 engine which holds an object value and which is updated by the garbage collector whenever the object is moved. A new storage cell can be created using the constructor or PersistentBase::Reset and existing handles can be disposed using PersistentBase::Reset.
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Checks if the handle holds the only reference to an object.
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Returns true if the handle's reference is weak.
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Marks the reference to this object as active. The scavenge garbage collection should not reclaim the objects marked as active. This bit is cleared after the each garbage collection pass.
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Marks the reference to this object independent. Garbage collector is free to ignore any object groups containing this object. Weak callback for an independent handle should not assume that it will be preceded by a global GC prologue callback or followed by a global GC epilogue callback.
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Allows the embedder to tell the v8 garbage collector that a certain object is alive. Only allowed when the embedder is asked to trace its heap by EmbedderHeapTracer.
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If non-empty, destroy the underlying storage cell IsEmpty() will return true after this call.
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If non-empty, destroy the underlying storage cell and create a new one with the contents of other if other is non empty
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If non-empty, destroy the underlying storage cell and create a new one with the contents of other if other is non empty
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Turns this handle into a weak phantom handle without finalization callback. The handle will be reset automatically when the garbage collector detects that the object is no longer reachable. A related function Isolate::NumberOfPhantomHandleResetsSinceLastCall returns how many phantom handles were reset by the garbage collector.
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Install a finalization callback on this object. NOTE: There is no guarantee as to when or even if the callback is invoked. The invocation is performed solely on a best effort basis. As always, GC-based finalization should not be relied upon for any critical form of resource management!
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Assigns a wrapper class ID to the handle. See RetainedObjectInfo interface description in v8-profiler.h for details.
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Returns the class ID previously assigned to this handle or 0 if no class ID was previously assigned.
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