#include <v8-persistent-handle.h>
Public Member Functions | |
Persistent ()=default | |
template<class S > | |
Persistent (Isolate *isolate, Local< S > that) | |
template<class S , class M2 > | |
Persistent (Isolate *isolate, const Persistent< S, M2 > &that) | |
Persistent (const Persistent &that) | |
template<class S , class M2 > | |
Persistent (const Persistent< S, M2 > &that) | |
Persistent & | operator= (const Persistent &that) |
template<class S , class M2 > | |
Persistent & | operator= (const Persistent< S, M2 > &that) |
~Persistent () | |
template<class S , class M2 > | |
Persistent< S, M2 > & | As () const |
Public Member Functions inherited from v8::PersistentBase< T > | |
void | Reset () |
template<class S > | |
void | Reset (Isolate *isolate, const Local< S > &other) |
template<class S > | |
void | Reset (Isolate *isolate, const PersistentBase< S > &other) |
Local< T > | Get (Isolate *isolate) const |
template<class S > | |
bool | operator== (const PersistentBase< S > &that) const |
template<class S > | |
bool | operator== (const Local< S > &that) const |
template<class S > | |
bool | operator!= (const PersistentBase< S > &that) const |
template<class S > | |
bool | operator!= (const Local< S > &that) const |
template<typename P > | |
void | SetWeak (P *parameter, typename WeakCallbackInfo< P >::Callback callback, WeakCallbackType type) |
void | SetWeak () |
template<typename P > | |
P * | ClearWeak () |
void | ClearWeak () |
void | AnnotateStrongRetainer (const char *label) |
bool | IsWeak () const |
void | SetWrapperClassId (uint16_t class_id) |
uint16_t | WrapperClassId () const |
PersistentBase (const PersistentBase &other)=delete | |
void | operator= (const PersistentBase &)=delete |
Public Member Functions inherited from v8::api_internal::IndirectHandleBase | |
bool | IsEmpty () const |
void | Clear () |
Static Public Member Functions | |
template<class S , class M2 > | |
static Persistent< T, M > & | Cast (const Persistent< S, M2 > &that) |
Friends | |
class | Isolate |
class | Utils |
template<class F > | |
class | Local |
template<class F1 , class F2 > | |
class | Persistent |
template<class F > | |
class | ReturnValue |
Additional Inherited Members | |
Protected Member Functions inherited from v8::api_internal::IndirectHandleBase | |
IndirectHandleBase ()=default | |
IndirectHandleBase (const IndirectHandleBase &other)=default | |
IndirectHandleBase & | operator= (const IndirectHandleBase &that)=default |
IndirectHandleBase (internal::Address *location) | |
internal::Address | ptr () const |
internal::Address *const & | slot () const |
internal::Address *& | slot () |
template<typename T , bool check_null = false> | |
T * | value () const |
internal::ValueHelper::InternalRepresentationType | repr () const |
A PersistentBase which allows copy and assignment.
Copy, assignment and destructor behavior is controlled by the traits class M.
CAVEAT: Persistent objects do not have proper destruction behavior by default and as such will leak the object without explicit clear. Consider using v8::Global
instead which has proper destruction and move semantics.
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inlinedefault |
A Persistent with no storage cell.
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inline |
Construct a Persistent from a Local. When the Local is non-empty, a new storage cell is created pointing to the same object, and no flags are set.
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inline |
Construct a Persistent from a Persistent. When the Persistent is non-empty, a new storage cell is created pointing to the same object, and no flags are set.
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inline |
The copy constructors and assignment operator create a Persistent exactly as the Persistent constructor, but the Copy function from the traits class is called, allowing the setting of flags based on the copied Persistent.
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inline |
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inline |
The destructor will dispose the Persistent based on the kResetInDestructor flags in the traits class. Since not calling dispose can result in a memory leak, it is recommended to always set this flag.
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inline |
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inlinestatic |
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inline |
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inline |
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friend |
Persistent is a way to create a strong pointer from an off-heap object to another on-heap object. As long as the Persistent handle is alive the GC will keep the object pointed to alive. The Persistent handle is always a GC root from the point of view of the GC. Persistent must be constructed and destructed in the same thread.
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friend |