#include <v8-primitive.h>
An ExternalStringResource is a wrapper around a two-byte string buffer that resides outside V8's heap. Implement an ExternalStringResource to manage the life cycle of the underlying buffer. Note that the string data must be immutable.
◆ ~ExternalStringResource()
v8::String::ExternalStringResource::~ExternalStringResource |
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overridedefault |
Override the destructor to manage the life cycle of the underlying buffer.
◆ ExternalStringResource()
v8::String::ExternalStringResource::ExternalStringResource |
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protecteddefault |
◆ cached_data()
const uint16_t * v8::String::ExternalStringResource::cached_data |
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const |
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inline |
Returns the cached data from the underlying buffer. This method can be called only for cacheable resources (i.e. IsCacheable() == true) and only after UpdateDataCache() was called.
◆ data()
virtual const uint16_t * v8::String::ExternalStringResource::data |
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const |
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pure virtual |
The string data from the underlying buffer. If the resource is cacheable then data() must return the same value for all invocations.
◆ length()
virtual size_t v8::String::ExternalStringResource::length |
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const |
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pure virtual |
The length of the string. That is, the number of two-byte characters.
◆ UpdateDataCache()
void v8::String::ExternalStringResource::UpdateDataCache |
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Update {cached_data_} with the data from the underlying buffer. This can be called only for cacheable resources.
The documentation for this class was generated from the following file: