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compiler-specific.h
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1// Copyright 2020 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef INCLUDE_CPPGC_INTERNAL_COMPILER_SPECIFIC_H_
6#define INCLUDE_CPPGC_INTERNAL_COMPILER_SPECIFIC_H_
7
8#include "v8config.h" // NOLINT(build/include_directory)
9
10namespace cppgc {
11
12#if defined(__has_attribute)
13#define CPPGC_HAS_ATTRIBUTE(FEATURE) __has_attribute(FEATURE)
14#else
15#define CPPGC_HAS_ATTRIBUTE(FEATURE) 0
16#endif
17
18#if defined(__has_cpp_attribute)
19#define CPPGC_HAS_CPP_ATTRIBUTE(FEATURE) __has_cpp_attribute(FEATURE)
20#else
21#define CPPGC_HAS_CPP_ATTRIBUTE(FEATURE) 0
22#endif
23
24// [[no_unique_address]] comes in C++20 but supported in clang with -std >=
25// c++11.
26#if defined(V8_CC_MSVC) && CPPGC_HAS_CPP_ATTRIBUTE(msvc::no_unique_address)
27// Unfortunately MSVC ignores [[no_unique_address]] (see
28// https://devblogs.microsoft.com/cppblog/msvc-cpp20-and-the-std-cpp20-switch/#msvc-extensions-and-abi),
29// and clang-cl matches it for ABI compatibility reasons. We need to prefer
30// [[msvc::no_unique_address]] when available if we actually want any effect.
31#define CPPGC_NO_UNIQUE_ADDRESS [[msvc::no_unique_address]]
32#elif CPPGC_HAS_CPP_ATTRIBUTE(no_unique_address)
33#define CPPGC_NO_UNIQUE_ADDRESS [[no_unique_address]]
34#else
35#define CPPGC_NO_UNIQUE_ADDRESS
36#endif
37
38#if CPPGC_HAS_ATTRIBUTE(unused)
39#define CPPGC_UNUSED __attribute__((unused))
40#else
41#define CPPGC_UNUSED
42#endif
43
44} // namespace cppgc
45
46#endif // INCLUDE_CPPGC_INTERNAL_COMPILER_SPECIFIC_H_
Definition: allocation.h:38